﻿using UnityEngine;
using System.Collections;


public class LevelSelectBack : MonoBehaviour {

	// Use this for initialization
	void Start () {
	

	}
	
	// Update is called once per frame
	void Update () {
		if(Input.GetKeyDown(KeyCode.Escape))
		{
			Application.LoadLevel("MenuScene");
		}

	}


}
